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Virtual reality rehabilitation shows mixed results across balance measures

A meta-analysis found better overall balance scores, but balance confidence and functional reach did not show statistically significant improvements.

By 100HP editorialAbstract-based explanation checked

Based on the published abstract. The full paper may contain additional methods, results and limitations.

The 30-second takeaway

Pooled results favored virtual reality rehabilitation for measured balance in people with neurological disorders. Some performance tests improved, while balance confidence and functional reach did not show statistically significant gains. The abstract leaves the treatment comparisons unclear, so these findings do not establish which program works best or whether falls were reduced.

Keep in mind

The abstract does not describe comparator treatments, the overall duration range or evidence-quality ratings. It also does not show whether better test scores translated into fewer falls.

Different measures gave different answers

The review combined performance tests with a measure of people's confidence in their balance. Results differed across these outcomes. The nonsignificant findings leave room for uncertainty; they do not prove that virtual reality has no effect.

Shorter programs need closer scrutiny

The authors described shorter sessions and programs as more effective. However, the abstract provides subgroup estimates without a clear direct comparison with longer programs. That leaves the proposed optimal schedule uncertain.

CHECK THE ORIGINAL

The original publication

Application of virtual reality (VR) in the rehabilitation of neurological disorders: a systematic review and meta-analysis of treatment parameters.

Xiong M, Ng ML, Lv J
Acta Neurol Belg · 2025

PubMed ID
40965787
Record checked

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